Games are becoming increasingly used as part of the online educator’s repertoire of learning resources. The Flexible Learning Toolbox Team in Australia is inviting expressions of interest from organisations suitably qualified to act as Lead Agent in the development of e-learning resources in the form of game-based learning objects.
A game-based learning object is a computer simulation that provides training in an authentic work area in VTE, it provides an effective, action oriented learning environment that allows users to practice their skills, make decisions, and make mistakes using a lively interactive game-style approach with specific learning outcome(s). The game designed and developed should therefore address a key concept, process or skill undertaken in the VTE area. The aims of the game are to allow students to explore complex and abstract concepts and/or practise skills in a fun and non-threatening environment. The game proposals should address the following key skill shortage areas: bricklaying, plumbing, electrical, carpentry and cookery
Check out the Australian Flexible Learning Framework website for more details: